Fair clues and inside references

Shared references make the best ThoughtMatch clues, until a clue only makes sense to two people. This guide explains where the line sits, how the Dener's flag and the vote work, and how a group can agree on its own standard.

By Ansh R. Suryavanshi, creator of ThoughtMatch

Fair knowledge and inside references

Clue text in ThoughtMatch can say almost anything. The dictionary rule applies to words (the secret word, the word behind a clue, and the words typed in a contact), not to the clue itself. So a clue can name people, films, places and last weekend's barbecue. The only thing the game checks is that the clue doesn't contain its own word.

That freedom makes the game fun, because your teammates know things the Dener has to work out under pressure. It also opens a loophole. A clue like "what we ate after the wedding" isn't really a clue to the table. It's a private message to whoever sat next to you at the reception.

A useful way to tell the two apart:

The Dener knowing the reference doesn't decide it either way. A famous film is fair even if the Dener has seen it. A private joke is still an inside reference even if the Dener happens to be in on it.

A scale from famous to private

Most clues sit somewhere on this scale. The further down you go, the harder the clue is for the Dener and the more likely it is to be flagged.

ClueWho could get itUsually
"Short and stout" for TEAPOTAlmost anyoneFair
"The king in the film where a cub sings that he has no worries" for LIONAnyone who's seen a very famous filmFair
"The word the Dener nearly broke a minute ago"Everyone who was watching this roundFair
"What Theo orders at every restaurant"People who often eat with TheoDepends on the table
"What we ate after the wedding"Only the guests at your tableInside reference, unless most players were there
"What I lost on the bus in year six"Only you, and maybe your sisterInside reference

How flagging works

If the Dener thinks a clue is an inside reference that nobody else could get, they press Inside reference? on it. Here's what happens next.

  1. The clue freezes. Nobody can start or join a contact on it, and if a contact on it was already running, its countdown pauses.
  2. The uninvolved players vote. Everyone except the Dener, the clue giver and anyone already in the clue's contact gets 20 seconds to vote Fair clue or Inside reference. The question on screen is simple: could everyone get it?
  3. A majority voids it. If most say inside reference, the clue is voided. It scores nothing, and its word stays free: it isn't revealed or used up, so anyone can clue it again with a fairer clue.
  4. Otherwise it goes back in play. A tie keeps the clue, and so does a vote nobody casts. If a contact was paused, it restarts with a fresh ten seconds, and the players already in it stay in.

A few details worth knowing:

Tip: Flagging isn't free time for the Dener. The rest of the table keeps playing, and a kept clue's contact gets a full ten seconds back.

Two flags, start to finish

Seven friends are playing. Priya is the Dener, and the prefix is S.

A clue that's voided. Ravi posts "What I left on the bus in year six" for SCARF. Priya flags it before anyone contacts. The voters are Leo, Maya, Sam, Jo and Kim, everyone except Priya and Ravi. Three of them vote inside reference within a few seconds, which is a majority of five, so the clue is voided and nobody scores. SCARF is still free, and a minute later Kim posts "Wrapped twice round a snowman's neck" for it.

A clue that's kept. Leo posts "What Maya and I built on the last day of that beach holiday" for SANDCASTLE. Maya presses Contact! and types SANDCASTLE, and the ten seconds start. Priya flags it. The countdown pauses, and the voters are Sam, Jo, Ravi and Kim, since Leo gave the clue and Maya is in its contact. Sam and Jo were on that holiday and vote fair clue. Ravi and Kim vote inside reference. When the 20 seconds end it's two each, a tie, so the clue stays. Maya's contact restarts with a fresh ten seconds, Sam joins it, and Priya's guesses of sandal and seashell miss. The contact holds: Leo scores 3, Maya and Sam score 2 each, and Priya reveals the next letter.

The holiday clue wasn't a message to one person: two of the four voters could have solved it. The bus clue was.

Borderline cases

These are the clues groups argue about. There's no single right answer, but here's how to think them through.

The test that settles most of these: if you'd have to explain the clue afterwards to most of the table, it was probably an inside reference.

Etiquette for mixed groups

The trickiest tables are a close group of friends plus a few newcomers. The friends have years of shared history; the newcomers have none. Some habits that keep it fun for everyone:

Agreeing your own standard

Every group draws the line a little differently, and that's fine. What matters is agreeing before the round starts, not in the middle of a heated contact. Three standards that work:

Say the standard out loud before the first round, the same way you would any house rule. The game can't enforce it, but it gives voters something to measure against, and the flag vote does the rest. The page on house rules and variants has more ideas for shaping a game around your group, and the 40 clue examples show plenty of clues that are sharp without being private. For the rules in brief, see flagging an inside reference, and for writing clues that sit just on the right side of the line, read how to write great clues.

Agree your standard, then put it to the test.

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